Tue. Mar 24th, 2026

Company of Heroes: The Board Game 2nd Edition Pre-Orders Now Open in Russia

Company of Heroes: The Board Game artwork

This year, the second edition of Company of Heroes: The Board Game, a tabletop adaptation set during World War II, offers Russian players the chance to command armies of the USSR and Germany, battle for control points, and crush their opponents.

Publisher Board Zeppelin has announced that pre-orders are now open for the second edition of Company of Heroes: The Board Game. This highly anticipated edition faithfully adapts Relic Entertainment’s popular video game, Company of Heroes, into a tabletop format.

Gameplay screenshot from Company of Heroes: The Board Game

Under the ‘early bird’ promotion, the game can be acquired for 9,999 rubles. Special bundles are also available: two copies for 19,500 rubles, three for 28,800 rubles, and four for 38,000 rubles. After March 31st, the price for the base set will increase to 10,500 rubles.

The base box supports two players, simulating battles between USSR and German forces. Each additional copy of the game expands the player count by two, enabling large-scale team battles with up to eight participants.

Game board and miniatures for Company of Heroes: The Board Game

Furthermore, multiple sets are essential for constructing larger battle maps for certain grand scenarios. In Company of Heroes: The Board Game, players will maneuver their combat units, fight for control points, capture resources, and accumulate victory points.

Close-up of game pieces and cards in Company of Heroes: The Board Game

Collected resources and combat experience are crucial for unlocking and acquiring new units, upgrading their attributes, and activating unique commander abilities.

The estimated arrival time for the game in Russia is September or October 2026.

By Artemius Grimthorne

Artemius Grimthorne Independent journalist based in Manchester, covering the intersection of technology and society. Over seven years investigating cyber threats, scientific breakthroughs and their impact on daily life. Started as a technical consultant before transitioning to journalism, specializing in digital security investigations.

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