Tue. Mar 10th, 2026

Capcom Downgrades Resident Evil Requiem Graphics on PS5 Pro with Latest Patch

The recent update for Resident Evil Requiem has surprisingly led to a graphical downgrade on the PS5 Pro. Following patch 1.11, Capcom disabled ray tracing in the first district of Raccoon City, a change quickly noticed by players and content creators.

While the game still maintains a visual edge over standard consoles, this alteration significantly impacts global illumination. Ray tracing was responsible for realistic reflections and enhancing the overall atmosphere of scenes. Although developers intended the patch to reduce noise and artifacts, certain shots, particularly those with diffuse lighting on Leon and in open-world areas, now appear less impressive. This represents a compromise: a cleaner image, but at the cost of some of its “wow factor.”

Capcom appears to have sacrificed certain visual effects in pursuit of stability. The issue is currently confined to the first district, suggesting that community feedback might influence future updates.

By Artemius Grimthorne

Artemius Grimthorne Independent journalist based in Manchester, covering the intersection of technology and society. Over seven years investigating cyber threats, scientific breakthroughs and their impact on daily life. Started as a technical consultant before transitioning to journalism, specializing in digital security investigations.

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