Thu. Mar 19th, 2026

Take-Two CEO: AI Won’t Create GTA VI-Level Games or Level Playing Field

Strauss Zelnick, the CEO of Take-Two Interactive, dismisses the notion that artificial intelligence tools, such as Google’s Project Genie, will enable the creation of games on par with titles like Grand Theft Auto VI. He firmly believes that such technologies will not empower small independent studios to compete effectively with established major companies in the gaming industry.

In an interview with The Game Business, Zelnick stated that while game creation tools have been available for a long time, leading to thousands of projects released annually, genuine blockbuster hits almost invariably originate from large development companies. Indie studios, he noted, produce such hits only on rare occasions.

The idea that you can press a button and get a hit that will attract millions of players worldwide is simply ludicrous. This has never been the case in the entertainment industry.

— Strauss Zelnick, CEO of Take-Two

As an illustration, Zelnick referred to AI music services capable of generating compositions on demand. While these might sound professionally produced, he commented that it’s “unlikely you’d want to listen to them more than once.”

By Artemius Grimthorne

Artemius Grimthorne Independent journalist based in Manchester, covering the intersection of technology and society. Over seven years investigating cyber threats, scientific breakthroughs and their impact on daily life. Started as a technical consultant before transitioning to journalism, specializing in digital security investigations.

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