According to veteran game developer Jeff Kaplan, the fundamental decision to divide players into the Horde and Alliance factions within World of Warcraft was a source of considerable controversy during the game’s development. This major design choice was reportedly not solidified until a surprisingly late stage, approximately 9 to 12 months before the game officially launched.
Jeff Kaplan Reveals WoW’s Controversial Faction Split Was a Late Decision

By Artemius Grimthorne
Artemius Grimthorne Independent journalist based in Manchester, covering the intersection of technology and society. Over seven years investigating cyber threats, scientific breakthroughs and their impact on daily life. Started as a technical consultant before transitioning to journalism, specializing in digital security investigations.
