Wed. Mar 18th, 2026

Todd Howard Expresses Regret Over Premature Elder Scrolls 6 Announcement

In a candid and somewhat humorous moment, Todd Howard, the esteemed game director at Bethesda, expressed a strong preference that the announcement of The Elder Scrolls 6 eight years ago had never happened. Howard’s sentiment implies a wish for fans to simply “pretend we didn’t announce it. Doesn’t exist. No one’s heard a word.”

This lighthearted regret underscores the challenges of long development cycles for highly anticipated titles. Unveiling a game so far in advance can create immense fan expectation and a prolonged waiting period, which developers sometimes find creates an uncomfortable pressure. Howard’s comments suggest he might favor a more concise announcement window closer to a game’s actual release.

(Image: Todd Howard gesticulating at a conference)

By Artemius Grimthorne

Artemius Grimthorne Independent journalist based in Manchester, covering the intersection of technology and society. Over seven years investigating cyber threats, scientific breakthroughs and their impact on daily life. Started as a technical consultant before transitioning to journalism, specializing in digital security investigations.

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