Baby Steps, the comically awkward walking simulator from Devolver Digital, has prudently stepped back in its release schedule. In a move openly acknowledging the formidable presence of Hollow Knight: Silksong, the development team announced a new launch date for September 23rd. This announcement was accompanied by a delightful new video, featuring Nate, the game`s perpetually off-balance, onesie-clad protagonist, hilariously attempting (and failing) to ascend a colossal statue of Hornet, the iconic star of Silksong.
This adjustment is not an isolated incident within the indie gaming scene. Other titles are also navigating the highly anticipated arrival of Silksong and an increasingly crowded fall release calendar. For instance, Demonschool, another upcoming independent game from publisher Ysbryd Games, recently shifted its launch to November, retreating from its initial September 3rd debut.
Behind the whimsical charm and slapstick humor of Baby Steps is an acclaimed indie development trio: Bennett Foddy (renowned for Getting Over It), Gabe Cuzzillo (known for Ape Out), and Maxi Boch. Together, they have crafted a seemingly absurd yet deeply touching game centered on Nate, an unmotivated basement-dweller who unexpectedly discovers his singular talent: walking. Players will meticulously guide Nate, one deliberate foot placement at a time, through a mysterious and picturesque world. This journey is powered by intricate physics-driven controls, transforming every gentle incline into a monumental mountain and every single step into a significant accomplishment.
With its newly established release date providing some much-needed breathing room, Baby Steps is now poised to shine on its own merits, free from immediate major competition. Players can eagerly anticipate helping Nate lurch, flop, and eventually master his way through a surprisingly emotional journey filled with awkward encounters and breathtaking landscapes, launching on September 23rd for both PC and PlayStation 5.

