Glen Schofield, the acclaimed creator behind the iconic Dead Space series, recently shared his candid reflections on the challenging state of the video game industry. He revealed that these difficult times compelled him to set aside an innovative horror game concept he was developing alongside his daughter, Nicole. The seasoned developer suggested that The Callisto Protocol, his most recent venture, might ultimately be the last game he directs, citing his inability to secure adequate financial backing for his new project after presenting its prototype to potential investors.
In a detailed LinkedIn post, Schofield elaborated on his efforts to raise $17 million, a sum crucial for assembling a small, dedicated development team. Despite some initial interest in the game`s premise, investors consistently pushed for significantly smaller budgets, with some proposals offering as little as $2 million. Schofield stated:
“So last month, we decided to walk away. Some ideas are better left untouched than done cheap. We had a team of six here in the States and a full crew in the UK. Now, everyone’s looking for work. They`re all talented folks–if you’re hiring, let me know.”
The unfortunate consequence of abandoning the project was the displacement of his devoted team members in both the United States and the United Kingdom, who are now seeking new employment opportunities.
Schofield also expressed that after dedicating many years to the interactive entertainment industry, he is now redirecting his focus towards personal artistic endeavors and writing. He conveyed a profound sense of nostalgia for the collaborative environment and the thrill of producing major AAA titles. He shared:
“I spent the last 15-20 years making big AAA titles with great teams. That`s what I do. That`s what I love. But with the industry on pause, AAA feels like it`s a long ways away. So I`m back to my art. I miss it all–the team, the chaos, the joy of building something for fans. I’m still around, making art, writing stories and ideas, and still cheering the industry on. But maybe I’ve directed my last game.”
These words hint at a potential conclusion to his distinguished directorial career in game development.
His last directed title, The Callisto Protocol, conceived as a spiritual successor to Dead Space, was developed at Striking Distance, a studio he co-founded under the Krafton umbrella. Upon its release, The Callisto Protocol regrettably garnered mixed reviews, largely stemming from widespread criticism regarding its numerous bugs and performance inconsistencies. Schofield later disclosed in an interview that Krafton had pressured for an earlier release date than initially agreed upon, despite his studio having been promised additional development time. He desired a few more months to thoroughly refine the game, but this accelerated timeline necessitated the omission of several planned enemy types and gameplay features.
Following its reported underperformance, as acknowledged by Krafton, Glen Schofield departed Striking Distance in 2023. Subsequently, the studio experienced multiple rounds of layoffs, significantly impacting many of its employees.

