Highguard Statistics Revealed: Over 2 Million Players Experienced the Shooter Before Server Closure
Wildlight Entertainment has released comprehensive statistics for its shooter, Highguard, ahead of its impending server shutdown. Studio Director Chad Grenier revealed that the game attracted over 2 million players, a figure he deemed a "good result," drawing parallels to the early days of Apex Legends. On average, players engaged in sessions lasting approximately 91 minutes, completing nearly 3.5 matches during that time.
The PlayStation 5 emerged as Highguard's most popular platform, accounting for more than twice the player count compared to Xbox Series X/S and PC combined. Geographically, the United States led in player engagement, closely followed by Japan. A notable statistic indicates that 92% of players successfully completed the training mission, suggesting a solid initial user onboarding and retention for the game's mechanics.
Delving into in-game specifics, Scarlet proved to be the most favored hero, selected over 1.5 million times. The Vanguard weapon was identified as the deadliest, responsible for nearly 12 million enemy eliminations. Interestingly, despite the introduction of a 5v5 mode, players predominantly stuck to the classic 3v3 format, which comprised over 40% of all matches. Most of these engagements concluded with the destruction of the opposing team's generator.
Despite these seemingly positive engagement metrics, the studio acknowledged that the player base was ultimately not stable enough to sustain the project long-term. Consequently, Highguard's servers are scheduled to cease operations on March 12, 2026.
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